The Sinister Strike and Crippling Poison Glyphs are also affected in interesting ways. The Sinister Strike Glyph adds a 40% chance on Sinister Strike hits to generate an additional combo point. This is a very important Glyph to any combat rogue, as it can add completely new combo point rotations, and gives the combat specialization more burst options as a whole. Every combat Rogue will want to snag this Glyph. It's interesting to note that this Glyph currently stacks with Seal Fate: a critical Sinister Strike could potentially generate 3 combo points. Sweet!
The Backstab Glyph is another attempt to give dagger Rogues more viability in WotLK, as they were the least common weapon used by Rogues during TBC. This Glyph causes Backstab to hit 20% harder when the target is stunned or incapacitated. With a 45 energy cost (with Slaughter From The Shadows) and Rogues having many stuns/incapacitation abilities, this can definitely give dagger Rogues an easy-to-use burst ability.
The Hemorrhage and Backstab Glyphs both increase
WoW Gold the affected skill's damage, but in an interesting way. The Hemo Glyph increases
WoW Gold the Hemo debuff's bonus damage by 40%, which Hemo now consumes 1 charge of when used. This ends up becoming equivalent to a +30 damage weapon enchant on both your weapons, as 40% of the 75 damage bonus (at 80) is 30 damage. That's equivalent to ~160 AP for your Main Hand, and ~280 AP for your off-hand, assuming standard Rogue weapon speeds. This is a great Glyph and any rogue with Hemorrhage should pick this up first. With the addition of this Glyph and the new talent Slaughter From The Shadows, the dominance of Hemo in many playstyles seems imminent for
WoW Gold WotLK.
The Crippling Poison Glyph is likely to be changed in the near future, due to the changes to the
WoW Gold poison mechanics, the removal of Infectious Poisons, and the rebalancing of the Deadly Brew and the Improved Poisons talent. It currently increases the chance for Crippling Poison to be applied by 10%, but look for this Glyph to be changed drastically or removed altogether, depending on how Blizzard decides to balance Rogue poisons.
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